Axis & Allies Combat Simulator
A quick tool for testing combat, based on the rules of Axis & Allies Anniversary Edition. Choose the number of units for each side, and optionally set the priority for each unit. The priority determines the order in which losses are assigned: lowest priority units take damage first. In case of equal priority (the default), the cheapest unit takes damage first. Some rules are not yet implemented, such as artillery support, submerging submarines, battleship hull damage priority and retreating.
Attacker
Unit name
Count
Priority
Infantry
Artillery
Tank
Fighter
Bomber
Submarine
Transport
Destroyer
Cruiser
Carrier
Battleship
AA Gun
Total cost:
0 ipc
Defender
Unit name
Count
Priority
Infantry
Artillery
Tank
Fighter
Bomber
Submarine
Transport
Destroyer
Cruiser
Carrier
Battleship
AA Gun
Total cost:
0 ipc
Attacker
Power: 1
Infantry
Carrier
Power: 2
Artillery
Submarine
Destroyer
Power: 3
Tank
Fighter
Cruiser
Power: 4
Bomber
Battleship
Defender
Power: 1
Bomber
Submarine
Power: 2
Infantry
Artillery
Destroyer
Carrier
Power: 3
Tank
Cruiser
Power: 4
Fighter
Battleship