Axis & Allies Combat Simulator

A quick tool for testing combat, based on the rules of Axis & Allies Anniversary Edition. Choose the number of units for each side, and optionally set the priority for each unit. The priority determines the order in which losses are assigned: lowest priority units take damage first. In case of equal priority (the default), the cheapest unit takes damage first. Some rules are not yet implemented, such as artillery support, submerging submarines, battleship hull damage priority and retreating.

Attacker

Unit name

Count

Priority

Infantry

Artillery

Tank

Fighter

Bomber

Submarine

Transport

Destroyer

Cruiser

Carrier

Battleship

AA Gun

Total cost:

0 ipc

Defender

Unit name

Count

Priority

Infantry

Artillery

Tank

Fighter

Bomber

Submarine

Transport

Destroyer

Cruiser

Carrier

Battleship

AA Gun

Total cost:

0 ipc

Attacker

Power: 1

Infantry

Carrier

Power: 2

Artillery

Submarine

Destroyer

Power: 3

Tank

Fighter

Cruiser

Power: 4

Bomber

Battleship

Defender

Power: 1

Bomber

Submarine

Power: 2

Infantry

Artillery

Destroyer

Carrier

Power: 3

Tank

Cruiser

Power: 4

Fighter

Battleship